Combat Patrol - Dynamic Data Site
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Entry from table ScenarioInjects
Id
bf36aaee-819a-4a62-a5de-7d61c67a19a3
Description
D2NM Recognize 3
Source
FF
Type
Audio
TriggerType
Recognize
TimeTrigger
60
Text
I don't see the occupants or where they might have got out. Everything's locked. I think we're going to need to get in there and search.
Resource
Scenario
Division 2 Near Miss - Part 1
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