Combat Patrol - Dynamic Data Site

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Entry from table ScenarioInjects

Id bf36aaee-819a-4a62-a5de-7d61c67a19a3
Description D2NM Recognize 3
Source FF
Type Audio
TriggerType Recognize
TimeTrigger 60
Text I don't see the occupants or where they might have got out. Everything's locked. I think we're going to need to get in there and search.
Resource
Scenario Division 2 Near Miss - Part 1
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ScenarioMultimedias View ScenarioMultimedias
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